Skip to main content

Java ActionListener Interface

Java ActionListener Interface

The Java ActionListener is notified whenever you click on the button or menu item. It is notified against ActionEvent. The ActionListener interface is found in java.awt.event package. It has only one method: actionPerformed().

actionPerformed() method

The actionPerformed() method is invoked automatically whenever you click on the registered component.

  1. public abstract void actionPerformed(ActionEvent e);  

How to write ActionListener

The common approach is to implement the ActionListener. If you implement the ActionListener class, you need to follow 3 steps:

1) Implement the ActionListener interface in the class:

  1. public class ActionListenerExample Implements ActionListener  

2) Register the component with the Listener:

  1. component.addActionListener(instanceOfListenerclass);  

3) Override the actionPerformed() method:

  1. public void actionPerformed(ActionEvent e){  
  2.            //Write the code here  
  3. }  

Java ActionListener Example: On Button click

  1. import java.awt.*;  
  2. import java.awt.event.*;  
  3. //1st step  
  4. public class ActionListenerExample implements ActionListener{  
  5. public static void main(String[] args) {  
  6.     Frame f=new Frame("ActionListener Example");  
  7.     final TextField tf=new TextField();  
  8.     tf.setBounds(50,50150,20);  
  9.     Button b=new Button("Click Here");  
  10.     b.setBounds(50,100,60,30);  
  11.     //2nd step  
  12.     b.addActionListener(this);  
  13.     f.add(b);f.add(tf);  
  14.     f.setSize(400,400);  
  15.     f.setLayout(null);  
  16.     f.setVisible(true);   
  17. }  
  18. //3rd step  
  19. public void actionPerformed(ActionEvent e){  
  20.             tf.setText("Welcome to Javatpoint.");  
  21. }  
  22. }  

output:

java awt button example 2

Java ActionListener Example: Using Anonymous class

We can also use the anonymous class to implement the ActionListener. It is the shorthand way, so you do not need to follow the 3 steps:

  1. b.addActionListener(new ActionListener(){  
  2. public void actionPerformed(ActionEvent e){  
  3.            tf.setText("Welcome to Javatpoint.");  
  4. }  
  5. });  

Let us see the full code of ActionListener using anonymous class.

  1. import java.awt.*;  
  2. import java.awt.event.*;  
  3. public class ActionListenerExample {  
  4. public static void main(String[] args) {  
  5.     Frame f=new Frame("ActionListener Example");  
  6.     final TextField tf=new TextField();  
  7.     tf.setBounds(50,50150,20);  
  8.     Button b=new Button("Click Here");  
  9.     b.setBounds(50,100,60,30);  
  10.   
  11.     b.addActionListener(new ActionListener(){  
  12.     public void actionPerformed(ActionEvent e){  
  13.             tf.setText("Welcome to Javatpoint.");  
  14.     }  
  15.     });  
  16.     f.add(b);f.add(tf);  
  17.     f.setSize(400,400);  
  18.     f.setLayout(null);  
  19.     f.setVisible(true);   
  20. }  
  21. }  

Output:

java awt button example 2


Anurag Rana Educator CSE/IT

Comments

Popular posts from this blog

JAVA Scrollbar, MenuItem and Menu, PopupMenu

ava AWT Scrollbar The  object  of Scrollbar class is used to add horizontal and vertical scrollbar. Scrollbar is a  GUI  component allows us to see invisible number of rows and columns. AWT Scrollbar class declaration public   class  Scrollbar  extends  Component  implements  Adjustable, Accessible   Java AWT Scrollbar Example import  java.awt.*;   class  ScrollbarExample{   ScrollbarExample(){               Frame f=  new  Frame( "Scrollbar Example" );               Scrollbar s= new  Scrollbar();               s.setBounds( 100 , 100 ,  50 , 100 );               f.add(s);               f.setSize( 400 , 400 );               f.setLayout( null );               f.setVisible( true );   }   public   static   void  main(String args[]){           new  ScrollbarExample();   }   }   Output: Java AWT Scrollbar Example with AdjustmentListener import  java.awt.*;   import  java.awt.event.*;   class  ScrollbarExample{        ScrollbarExample(){               Frame f=  new  Frame( "Scro

Difference between net platform and dot net framework...

Difference between net platform and dot net framework... .net platform supports programming languages that are .net compatible. It is the platform using which we can build and develop the applications. .net framework is the engine inside the .net platform which actually compiles and produces the executable code. .net framework contains CLR(Common Language Runtime) and FCL(Framework Class Library) using which it produces the platform independent codes. What is the .NET Framework? The Microsoft .NET Framework is a platform for building, deploying, and running Web Services and applications. It provides a highly productive, standards-based, multi-language environment for integrating existing investments with next-generation applications and services as well as the agility to solve the challenges of deployment and operation of Internet-scale applications. The .NET Framework consists of three main parts: the common language runtime, a hierarchical set of unified class librari

Standard and Formatted Input / Output in C++

The C++ standard libraries provide an extensive set of input/output capabilities which we will see in subsequent chapters. This chapter will discuss very basic and most common I/O operations required for C++ programming. C++ I/O occurs in streams, which are sequences of bytes. If bytes flow from a device like a keyboard, a disk drive, or a network connection etc. to main memory, this is called   input operation   and if bytes flow from main memory to a device like a display screen, a printer, a disk drive, or a network connection, etc., this is called   output operation . Standard Input and Output in C++ is done through the use of  streams . Streams are generic places to send or receive data. In C++, I/O is done through classes and objects defined in the header file  <iostream> .  iostream  stands for standard input-output stream. This header file contains definitions to objects like  cin ,  cout , etc. /O Library Header Files There are following header files important to C++ pro